sQ View trainingThese videos are designed to introduce the basics of the SAM system and covers simple searching, viewing & desktop functions.
A basic knowledge of industry terms and using video, audio and timecode is expected.
Topics are task based and can be watched one after the other to provide a good grounding in the key areas of the software, or viewed individually to refresh or progress your knowledge.
View our full sQ View playlist or view the individual videos below:
1. Introduction to the sQ Interface
This video looks at where applications, media bins and video/audio output options appear to help navigate the product range.
2. Using Bins
This video explores the hidden features of the bins, including columns, display options and stacking.
3. Bin Icons
Bin icons use colour and shape to help identify the type and location of each clip. The standard icons found in both server and clips bins are explored here.
4. Searching the Server Bin
Tools and options useful to using the server bin are demonstrated here with suggestions for best practice.
5. Navigating Floating Clips
There are a number of ways of moving through floating clips using both on screen commands and keyboard shortcuts. These are identified here.
6. Using Timecodes
There are different timecodes that can be displayed in the system and they can be used to jump to specific timecodes or used to move by particular amounts. The options are shown here.
7. Marking In & Out Points
There are four ways of marking in and out points, two on screen and two on the keyboard. These and associated shortcuts are explored here.
8. Mute and Solo
Audio and video tracks can be isolated using the red and green boxes at the end of the clip timeline to identify camera microphones or to isolate video layers being used in MLT FX. These are demonstrated here.
9. Using a Marked Segment
Lift, cut, copy and clear appear when in and out points have been marked. The functions and uses of these are shown here.
10. Creating a Desktop Sequence
Clips can be added together to create a sequence on the desktop. This is useful for rough-cuts, work in progress or re-ordering sequences which is shown here.
11. Audio Output Menu
The audio channels (or speakers) the audio tracks are sent to are often more important than what track each audio is on. Accessing the menu to control this is shown here.
12. Three Step Publish Process
There are a few errors commonly made when publishing – this three step process safeguards against the most frequently made mistakes.
13. Desktop Publish
The publish filecard is where the metadata and destination for the clip is set. The options available are shown here.
Matchframe is a common tool used to access original material – its use is demonstrated here.
There is a hidden cache on a user PC – it’s uses and management are shown here.
Logging allows events in a source clip to be marked with four different coloured visual flags and associated text. The modes and options are shown here.