Whitepapers

Solving Lip Sync Issues for Remotely Produced Multi-Language Sports Events Over IP at Minimal Cost

  - Snell Advanced Media

In the past few years, live broadcasting — specifically live sports — has fostered the growth of remote broadcasting. Though applications vary, remote broadcasting essentially relies on the use of IP connectivity to reduce production costs in a variety of ways.

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Lip Sync workflow

When is sports replay NOT instant?

  - Snell Advanced Media

SAM’s sports replay solution Livetouch is offering new models of sports workflow that break the basic architectural model and offers users new productivity and creativity.

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