Whitepapers

Solving Lip Sync Issues for Remotely Produced Multi-Language Sports Events Over IP at Minimal Cost

  - Snell Advanced Media

In the past few years, live broadcasting — specifically live sports — has fostered the growth of remote broadcasting. Though applications vary, remote broadcasting essentially relies on the use of IP connectivity to reduce production costs in a variety of ways.

Read more
Lip Sync workflow

Viewing the Web Browser as an Opportunity Not a Threat

  - James Westland Cain, Ph.D, Snell Advanced Media

In this paper, the author will paint a picture of where the internet based viewing experience could be taken. He will start with a deeply technical analysis of the progress and changes in modern web browsers.

Read more
Multiple screen images

When is sports replay NOT instant?

  - Snell Advanced Media

SAM’s sports replay solution Livetouch is offering new models of sports workflow that break the basic architectural model and offers users new productivity and creativity.

Read more

Using SAM’s IP-Edge - An SDI to IP Live Signal Routing Transition for All

  - Snell Advanced Media

This paper seeks to offer a sensible, risk free, measured approach to an SDI to IP transition for live, real time streams. It will describe an upgrade and migration path that will allow businesses to expand in both SDI and IP based stream counts (read – router sizes) with complete interoperability between the two types of stream.

Read more

Tracking Content – The Power Of Media Biometrics

  - Snell Advanced Media

One of the biggest practical challenges of multi-channel broadcasting is keeping track of all the content. It is clearly economically impractical to have eyeballs on every channel and variants through a major installation like a master control room or a playout center

Read more
Media Biometrics